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Beach assulte
Devop Forum :: General :: Maps
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Beach assulte
this map i made a while back do you guys think i should fix it up?
http://forums.facepunchstudios.com/showthread.php?t=599580
http://forums.facepunchstudios.com/showthread.php?t=599580

Sgt Muffin- Number of posts: 2
Registration date: 2008-09-26
Re: Beach assulte
ok first add more lighting to main area, make to entries to bunkers, make the map symetrical or make one side easy to defend and the other side mainly about attack, add some more cover around the middle maybee another set of rocks on both sides in the middle to stop snipers from owning the game, make the fort more like a castle so have little holes at the top where they could shoot out.



Admin- Admin
- Number of posts: 58
Location: Western Australia
Registration date: 2008-09-04

Re: Beach assulte
Looks a little uninspired to me..
Why not create some sort of map where its like 2 hills either side with a war zone in the middle.. Bunkers and obstacles lining the hill?
That would rock.
Why not create some sort of map where its like 2 hills either side with a war zone in the middle.. Bunkers and obstacles lining the hill?
That would rock.

sharp- Number of posts: 26
Age: 23
Location: Canberra
Registration date: 2008-09-28

Re: Beach assulte
yeah im working on a new map that i will post here soon for you all to test. Its a map with two castles and a battle ground with obsticles in the middle and a good balance between sniper and scout which was what i was aiming for.

Admin- Admin
- Number of posts: 58
Location: Western Australia
Registration date: 2008-09-04

Re: Beach assulte
I need sombodys help. sombody who can add detail to my map as im just about finished on the main part but need some detail in the textures and stuff. Anybody up for a challange.

Admin- Admin
- Number of posts: 58
Location: Western Australia
Registration date: 2008-09-04

Re: Beach assulte
I dont know how to use the map editor..

sharp- Number of posts: 26
Age: 23
Location: Canberra
Registration date: 2008-09-28

Re: Beach assulte
its quite simple just drag stuff like boxes and then shape them and then texture them and then create them into rooms,walls, floors ect.

Admin- Admin
- Number of posts: 58
Location: Western Australia
Registration date: 2008-09-04

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