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Poll

Do you like our New website so far? http://devop.eve-au.com/index.php/

75% 75% [ 3 ]
0% 0% [ 0 ]
0% 0% [ 0 ]
25% 25% [ 1 ]

Total Votes : 4

Statistics
We have 11 registered users
The newest registered user is deathndotz

Our users have posted a total of 99 messages in 22 subjects

Beach assulte

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Beach assulte

Post by Sgt Muffin on Fri Sep 26, 2008 9:00 pm

this map i made a while back do you guys think i should fix it up?

http://forums.facepunchstudios.com/showthread.php?t=599580

Sgt Muffin

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Re: Beach assulte

Post by Admin on Fri Sep 26, 2008 9:05 pm

ok first add more lighting to main area, make to entries to bunkers, make the map symetrical or make one side easy to defend and the other side mainly about attack, add some more cover around the middle maybee another set of rocks on both sides in the middle to stop snipers from owning the game, make the fort more like a castle so have little holes at the top where they could shoot out.


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Re: Beach assulte

Post by sharp on Mon Sep 29, 2008 10:47 am

Looks a little uninspired to me..

Why not create some sort of map where its like 2 hills either side with a war zone in the middle.. Bunkers and obstacles lining the hill?

That would rock.

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Re: Beach assulte

Post by Admin on Mon Sep 29, 2008 12:44 pm

yeah im working on a new map that i will post here soon for you all to test. Its a map with two castles and a battle ground with obsticles in the middle and a good balance between sniper and scout which was what i was aiming for.

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Re: Beach assulte

Post by Admin on Mon Sep 29, 2008 12:45 pm

I need sombodys help. sombody who can add detail to my map as im just about finished on the main part but need some detail in the textures and stuff. Anybody up for a challange.

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Re: Beach assulte

Post by sharp on Mon Sep 29, 2008 2:32 pm

I dont know how to use the map editor..

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Re: Beach assulte

Post by Admin on Mon Sep 29, 2008 4:50 pm

its quite simple just drag stuff like boxes and then shape them and then texture them and then create them into rooms,walls, floors ect.

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